Hello everyone,
It’s been a while since I last committed to my metal demo project due to my workload and moving to another country. However, I’m excited to be back and working on Metal!
I have a question regarding the configuration needed for working on Xcode 15. Currently, I am unable to see my objects rendering when I run my project on Xcode 15 with macOS Sonoma (Intel). However, when I run the project with Xcode 14 on macOS Ventura (M1 Pro), the objects seem to render properly.
I tried investigating the problem using ‘Capture GPU Workload’, but my MetalKit knowledge is a bit rusty and I couldn’t find any clue about it.
I would really appreciate it if you could provide more information about the transition, or if you could check my project on GitHub for a deep investigation.
Thank you very much in advance.
Regards,
Tolga Haliloglu