I’m at the point of designing my game and I’m struggling with how to deal with a variable game map, made up from SpriteKit tiles where the user can zoom and pan around at will.
Is this whole grid of tiles inside a uiscrollview or is there another better (easier) way to deal with this problem?
Yes, I do. I haven’t got my code working to the point where I can implement a plain old scroll view and start putting things in it to test, so I was asking before I went down a dead end, on how best to do this… and as you see, no one offered any help.