Volumetric Light Scattering as a Custom Renderer Feature in URP | Kodeco, the new raywenderlich.com

Learn how to create your own custom rendering features with Unity’s Universal Render Pipeline by adding some volumetric light scattering to a small animated scene.

This is a companion discussion topic for the original entry at https://www.kodeco.com/22027819-volumetric-light-scattering-as-a-custom-renderer-feature-in-urp