This content was released on Apr 2 2014. The official support period is 6-months from this date.
Learn how to better organize your OpenGL ES code by creating a model class and vertex array objects.
This is a companion discussion topic for the original entry at https://www.kodeco.com/2464-video-tutorial-beginner-opengl-es-and-glkit-part-4-vertex-array-objects-and-a-model-class