Video Tutorial: Beginner OpenGL ES and GLKit Part 2: Vertex Buffers and Attributes | Ray Wenderlich

Learn how to render a triangle to the screen using OpenGL ES vertex buffers and attributes.


This is a companion discussion topic for the original entry at https://www.raywenderlich.com/69993/video-tutorial-beginner-opengl-es-glkit-part-2-vertex-buffers-attributes