Using and Creating Resources in Godot 4 | Kodeco

This content was released on Dec 7 2023. The official support period is 6-months from this date.

Any game out there needs assets like textures, sounds, and music to provide a fun experience to its players. Godot treats these files as resources you can use throughout your project. Besides Godot’s built-in resources, you can also create your own to build powerful, modular systems. Custom resources make it easier to manage your project. […]


This is a companion discussion topic for the original entry at https://www.kodeco.com/43227199-using-and-creating-resources-in-godot-4

Using Godot 4.2.2 I ran into a error when adding a item to player inventory. The player node was not marked as “Access as Unique Name”. I was able to resolve by right-clicking and selecting “Access as Unique Name”.

Great catch! I’ll edit the article to include that.