Hi Matt,
Thanks a lot for beautiful description and tutorial.
I have a doubt regarding fallthrough keyword
I tried following piece of code
let x = 10
switch x
{
case _ where x%2==0:
print(“Two’s multiple”)
fallthrough
case _ where x%3==0:
print(“Three’s multiple”)
fallthrough
case _ where x%5==0:
print(“Five’s multiple”)
default:
print(“Odd”)
}
I ran this with playground and expected the output to be
“Two’s multiple\n”
“Five’s multiple\n”
However I received
“Two’s multiple\n”
“Three’s multiple\n”
“Five’s multiple\n”
It would be great if you could please help me understand? Does fallthrough means compulsory execution of next case? I assumed it was just to continue case matching
Hi @anoopnyati!
I can see your confusion! But yes, what you say about compulsory execution is correct. fallthrough
means that it will always execute the next case as well.
Hey @mattjgalloway,
Thanks for the reply
That’s interesting, so fallthrough
means compulsory execution of next statement!
So is it possible to achieve the behaviour in Swift that I wanted to, in the above example i.e. fall through next case but execute only if the case value matches?
I recommend chaining ‘if’ statements rather than using a switch in your case.
@mattjgalloway
Thanks for these tutorials ! I bought the ‘2D apple games by tutorials’ book and was finding it hard to follow.
I did this mini series and now realise learning a few things about swift first is probably really beneficial !
it took me 16 hours over 5 days to get through all the content here, I could do all the challenges ( but they werent easy ! )
thanks again for this great content.
This tutorial is more than six months old so questions are no longer supported at the moment for it. We will update it as soon as possible. Thank you! :]