SceneKit editor checkers glitch

Hi,
everytime I select a node in SceneKit editor, I get a strange checkers glitch.
[already tried to restart Xcode and reboot my mac]
Does anyone is having the same?
Thanks

Hi there,

Let me guess, you’ve got a iMac 27" Retina?

This is a known bug - I’ve confirmed this with Apple Support. BugID: 27792590 (Open). It’s been driving me up a wall!

To over come the problem to some degree, use the split-bar between your 3D scene and the scene-graph and resize the 3D area. This should at least restore the 3D design area.

Hope that helps! Let’s also hope that Apple solves this quickly, but I doubt it, because I think the issue is on an OS level and not just on Xcode itself.

5k! Thanks a lot.
And your book is great :]