Run the App on Your Own Device |

This is a companion discussion topic for the original entry at

Hi, i noticed there were several more steps to do before I was able to run the app on my own phone.
This helped a lot.

@jridderbusch , thank you! This helped me get back on track.

I met an build time bug,
MergeSwiftModule normal arm64 (in target ‘Bullseye (iOS)’ from project ‘Bullseye’)

:0: error: cannot load module ‘Bullseye’ as ‘Bull_s_eye’

Command MergeSwiftModule failed with a nonzero exit code

how to fix it, before I add Appicon, all the code are running well.