Quality in USDZ models

Hello,

After read the book of augmented reality here in Raywenderlich, I have created an rcproject with some assets. But I see that the quality of the assets (how real they look) decreases a lot when I load it as an assets in a rcproject for an iOS mobile device.
For example in blender the assets looks very nice, but after import them in the rcproject, in the ios application in the mobile device they lose quality to look more real.
I have not decrease the memory or number of meshes, this is the same asset that in the iOS mobile app looks bad in the device.
Someone knows how to improve it?
Regards,
Jorge

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