Hello, I’m pretty new to using photon for networking. I have a game in progress and would like to build it as multiplayer. The tutorial “Introduction to Multiplayer Games With Unity and PhotonUnity”
is great. I have tried other methods and none have been as close as yours. My issue is when I load two Builds, the players either are in separate rooms or can not see each other. I can click between builds and control the characters. The screens load an seem to execute properly, waiting for two players then loading my game level.
I’m not sure where to start looking for the discrepancy.
Any help would be appreciated,
Brian