I have two suggestions that I’d love to see in video (or written ones):
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Dynamic interfaces: Some interfaces that can easily be designed in IB (for most part), but have some nice dynamic elements, like the weather app where scrolling changes the layout, or Youtube app where a diagonal swipe folds the UI into a corner video player.
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Sprite/SceneKit with dynamic sizes screens: Most of the current tutorials relay heavily on code to set up the frames and the levels and GUI elements. How about the visual editor to tilemap the levels, the actions’ editor from last year.
Some hints to set up a different UI depending the screen (iPad being bigger, the layout should be different, and maybe more room for the game, as opposed to just some scaled-up version).
An example for good videos would be the lecture 503 from WWDC 2013 (a bit outdated tools wise), or the Demobots from last year.
Also, if a new Sprite/SceneKit tutorial is made, I’d really love to see a small part dedicated to effects with some examples (falling leaves, wind, sandstorm, etc) and/or shaders.
Thanks,
Ein