Hey I am having a rough time with a bug in spritekit.
I have my spritenode moving left and right. When the spritenode hits the floor I change my boolean from spritenode.isJumping = true to spritenode.isJumping = false.
But when I am holding down a direction to move left or right…sometimes the contact delegate does not register the hit on the floor thus leaving the spritenode as spritenode.isJumping = true all the time until I walk on another floor node.