Marine Death Particles Issue

In Chapter 8, Page 224, I believe in Die() you need to add:

deathParticles.transform.parent = null;
deathParticles.Activate();

not just:

deathParticles.Activate();

When I ran the project without that line, the Marine DeathParticles would not appear.

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Thanks, I was struggling with this myself. Now it works.

Thanks … we’ll make sure to fix this up.

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