Great tutorial. Is there any guide on how to add 3D Models from something like Turbo Squid to an Xcode project? How were the models added to this project?
That’s all related to SceneKit. I have created these assets, but I’m sure it’s a matter of importing model files into your project. You’ll have to do a little digging.
I’ve made an app where I have the program automatically insert an object when an anchor is defined.
My problem is when I move the camera the object jitter and rotates a little sometimes. Is the object updating according to the anchor, and is there someway to lock the position?