If you’ve gone through the Box2D tutorials in this site or in our Learning Cocos2D Book and can’t get enough, this tutorial is for you! This tutorial will cover some intermediate Box2D techniques: applying forces to objects, using ray casts, and using sensors for collision detection. In this tutorial, we’ll be adding some new features […]
This is a companion discussion topic for the original entry at https://www.raywenderlich.com/3036-intermediate-box2d-physics-forces-ray-casts-and-sensors