In-App Purchase | Ray Wenderlich

In-app purchase offers additional revenue streams for developers other than the initial purchase from the App Store. This can be great for unlocking functionality, providing additional content or for in-game currency. Since app store pricing has been driven through the floor, IAP is often thought of as the best way to monetize apps, so it’s definitely worth discovering how to implement it. In this video tutorial series you’ll learn how to integrate in-app purchase in your apps. Covering the dance with iTunes connect, integration with StoreKit, restoration of previous purchases and receipt validation, by the end of the series you’ll have a great understanding of the concepts behind IAP.


This is a companion discussion topic for the original entry at https://www.raywenderlich.com/4158-in-app-purchase

Hello Sam! I have a question regarding Sandbox… Do i need to submit my archive on testflight before I can use this feature? Because I just did the procedure you mentioned in your tutorial on adding sandbox user and it’s not working… I haven’t uploaded my archive yet because I don’t know the procedures. Please let me know what to do. Thanks in advance! God bless!

Hi @darbo

I’m sorry I don’t know the answer to your question. Quite a lot has changed about IAP and iTunes Connect since I created these videos. We don’t have updated videos, but I can offer you a written version of this tutorial, which has been recently updated:

https://www.raywenderlich.com/5456-in-app-purchase-tutorial-getting-started

This might be able to help you out, or if not, Pietro (that author of that piece) will be far more knowledgable than I am.

Sorry I was not able to be more helpful

sam