This content was released on Mar 28 2014. The official support period is 6-months from this date.
In Part Two of this tutorial series, you’ll finish developing your Uber Jump game by adding accelerometer-driven controls, a scoring system and more.
This is a companion discussion topic for the original entry at https://www.kodeco.com/2467-how-to-make-a-game-like-mega-jump-with-sprite-kit-part-2-2