Update 1/9/2013: Fully updated for Cocos2D 2.1-beta4 (original post by Ray Wenderlich, update by Brian Broom). This is the second and final part of a tutorial on how to create a simple breakout game using the Box2D physics library that comes with Cocos2D. If you haven’t already, make sure you go through part 1 first! […]
This is a companion discussion topic for the original entry at https://www.raywenderlich.com/2798-how-to-create-a-breakout-game-with-box2d-and-cocos2d-2-x-tutorial-part-2