The Strategist is not ranking every move
It looks like the strategist is not ranking every possible move. I downloaded the final project, changed the lookahead to 2, and added log statements. I thought the score function would be called 72 times (9 options for player 1 * 8 for player 2) but it was only called 44 times. Can @naturaln0va or anyone else explain what is going on?
I am using OS version 10.12.4 and Xcode 8.3.2
Strategist.swift
Modifications:
-
change maxLookAheadDepth from 5 to 2 to reduce the number of output messages
-
change randomSource to nil so the strategist behaves the same each time
// 1
private let strategist: GKMinmaxStrategist = {
let strategist = GKMinmaxStrategist()
strategist.maxLookAheadDepth = 2 //5
strategist.randomSource = nil //GKARC4RandomSource()
return strategist
}()
Board.swift
Modifications:
-
Add scoreCounter variable to classBoard to count the number of times the score function is called
-
Add NSLog statements to gameModelUpdates showing the set of moves
-
Increment scoreCounter every time score is called
-
Add NSLog statements to score showing the board being scored
class Board: NSObject {
var scoreCounter = 0;
(snip)
func gameModelUpdates(for player: GKGameModelPlayer) → [GKGameModelUpdate]? {
// 1
guard let player = player as? Player else {
return nil
}
NSLog ("gameModelUpdates")
if isWin(for: player) {
return nil
}
var moves = [Move]()
// 2
for x in 0..<values.count {
for y in 0..<values[x].count {
let position = CGPoint(x: x, y: y)
if canMove(at: position) {
moves.append(Move(position))
NSLog (" Move x= \(x), y=\(y)")
}
}
}
return moves
}
(snip)
func score(for player: GKGameModelPlayer) -> Int {
scoreCounter += 1
guard let player = player as? Player else {
return Move.Score.none.rawValue
}
NSLog ("score")
NSLog (" scoreCounter = \(scoreCounter)")
NSLog (" \(values[0][0]) \(values[0][1]) \(values[0][2]) ")
NSLog (" \(values[1][0]) \(values[1][1]) \(values[1][2]) ")
NSLog (" \(values[2][0]) \(values[2][1]) \(values[2][2]) ")
if isWin(for: player) {
return Move.Score.win.rawValue
} else {
return Move.Score.none.rawValue
}
}
Log File
In the log file, I thought the score function would be called 72 times (9 options for player 1 * 8 for player 2) but it was only called 44 times.
I noticed that the board is not being updated correctly. The piece name toggles between brain and zombie between score calls but I believe that is not causing the missing calls to the score function.
2017-04-26 08:19:53.249 TicTacToe[1383:92470] gameModelUpdates
2017-04-26 08:19:53.251 TicTacToe[1383:92470] Move x= 0, y=0
2017-04-26 08:19:53.253 TicTacToe[1383:92470] Move x= 0, y=1
2017-04-26 08:19:53.254 TicTacToe[1383:92470] Move x= 0, y=2
2017-04-26 08:19:53.254 TicTacToe[1383:92470] Move x= 1, y=0
2017-04-26 08:19:53.254 TicTacToe[1383:92470] Move x= 1, y=1
2017-04-26 08:19:53.254 TicTacToe[1383:92470] Move x= 1, y=2
2017-04-26 08:19:53.255 TicTacToe[1383:92470] Move x= 2, y=0
2017-04-26 08:19:53.255 TicTacToe[1383:92470] Move x= 2, y=1
2017-04-26 08:19:53.256 TicTacToe[1383:92470] Move x= 2, y=2
2017-04-26 08:19:53.257 TicTacToe[1383:92470] gameModelUpdates
2017-04-26 08:19:53.259 TicTacToe[1383:92470] Move x= 0, y=1
2017-04-26 08:19:53.259 TicTacToe[1383:92470] Move x= 0, y=2
2017-04-26 08:19:53.259 TicTacToe[1383:92470] Move x= 1, y=0
2017-04-26 08:19:53.260 TicTacToe[1383:92470] Move x= 1, y=1
2017-04-26 08:19:53.261 TicTacToe[1383:92470] Move x= 1, y=2
2017-04-26 08:19:53.261 TicTacToe[1383:92470] Move x= 2, y=0
2017-04-26 08:19:53.261 TicTacToe[1383:92470] Move x= 2, y=1
2017-04-26 08:19:53.261 TicTacToe[1383:92470] Move x= 2, y=2
2017-04-26 08:19:53.262 TicTacToe[1383:92470] score
2017-04-26 08:19:53.262 TicTacToe[1383:92470] scoreCounter = 1
2017-04-26 08:19:53.339 TicTacToe[1383:92470] brain empty empty
2017-04-26 08:19:53.339 TicTacToe[1383:92470] zombie empty empty
2017-04-26 08:19:53.339 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.340 TicTacToe[1383:92470] score
2017-04-26 08:19:53.340 TicTacToe[1383:92470] scoreCounter = 2
2017-04-26 08:19:53.340 TicTacToe[1383:92470] brain empty empty
2017-04-26 08:19:53.340 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.341 TicTacToe[1383:92470] brain empty empty
2017-04-26 08:19:53.341 TicTacToe[1383:92470] score
2017-04-26 08:19:53.341 TicTacToe[1383:92470] scoreCounter = 3
2017-04-26 08:19:53.341 TicTacToe[1383:92470] brain zombie empty
2017-04-26 08:19:53.342 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.342 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.342 TicTacToe[1383:92470] score
2017-04-26 08:19:53.343 TicTacToe[1383:92470] scoreCounter = 4
2017-04-26 08:19:53.343 TicTacToe[1383:92470] brain empty empty
2017-04-26 08:19:53.343 TicTacToe[1383:92470] empty brain empty
2017-04-26 08:19:53.343 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.344 TicTacToe[1383:92470] score
2017-04-26 08:19:53.344 TicTacToe[1383:92470] scoreCounter = 5
2017-04-26 08:19:53.344 TicTacToe[1383:92470] brain empty empty
2017-04-26 08:19:53.344 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.345 TicTacToe[1383:92470] empty zombie empty
2017-04-26 08:19:53.345 TicTacToe[1383:92470] score
2017-04-26 08:19:53.345 TicTacToe[1383:92470] scoreCounter = 6
2017-04-26 08:19:53.346 TicTacToe[1383:92470] brain empty brain
2017-04-26 08:19:53.346 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.346 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.346 TicTacToe[1383:92470] score
2017-04-26 08:19:53.347 TicTacToe[1383:92470] scoreCounter = 7
2017-04-26 08:19:53.347 TicTacToe[1383:92470] brain empty empty
2017-04-26 08:19:53.347 TicTacToe[1383:92470] empty empty zombie
2017-04-26 08:19:53.347 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.348 TicTacToe[1383:92470] score
2017-04-26 08:19:53.348 TicTacToe[1383:92470] scoreCounter = 8
2017-04-26 08:19:53.348 TicTacToe[1383:92470] brain empty empty
2017-04-26 08:19:53.348 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.349 TicTacToe[1383:92470] empty empty brain
2017-04-26 08:19:53.349 TicTacToe[1383:92470] gameModelUpdates
2017-04-26 08:19:53.349 TicTacToe[1383:92470] Move x= 0, y=0
2017-04-26 08:19:53.350 TicTacToe[1383:92470] Move x= 0, y=2
2017-04-26 08:19:53.350 TicTacToe[1383:92470] Move x= 1, y=0
2017-04-26 08:19:53.350 TicTacToe[1383:92470] Move x= 1, y=1
2017-04-26 08:19:53.350 TicTacToe[1383:92470] Move x= 1, y=2
2017-04-26 08:19:53.350 TicTacToe[1383:92470] Move x= 2, y=0
2017-04-26 08:19:53.350 TicTacToe[1383:92470] Move x= 2, y=1
2017-04-26 08:19:53.351 TicTacToe[1383:92470] Move x= 2, y=2
2017-04-26 08:19:53.351 TicTacToe[1383:92470] score
2017-04-26 08:19:53.351 TicTacToe[1383:92470] scoreCounter = 9
2017-04-26 08:19:53.351 TicTacToe[1383:92470] zombie empty empty
2017-04-26 08:19:53.352 TicTacToe[1383:92470] zombie empty empty
2017-04-26 08:19:53.352 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.352 TicTacToe[1383:92470] score
2017-04-26 08:19:53.352 TicTacToe[1383:92470] scoreCounter = 10
2017-04-26 08:19:53.352 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.353 TicTacToe[1383:92470] zombie empty empty
2017-04-26 08:19:53.353 TicTacToe[1383:92470] brain empty empty
2017-04-26 08:19:53.384 TicTacToe[1383:92470] score
2017-04-26 08:19:53.385 TicTacToe[1383:92470] scoreCounter = 11
2017-04-26 08:19:53.385 TicTacToe[1383:92470] empty zombie empty
2017-04-26 08:19:53.385 TicTacToe[1383:92470] zombie empty empty
2017-04-26 08:19:53.386 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.386 TicTacToe[1383:92470] score
2017-04-26 08:19:53.386 TicTacToe[1383:92470] scoreCounter = 12
2017-04-26 08:19:53.387 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.387 TicTacToe[1383:92470] zombie brain empty
2017-04-26 08:19:53.387 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.388 TicTacToe[1383:92470] score
2017-04-26 08:19:53.388 TicTacToe[1383:92470] scoreCounter = 13
2017-04-26 08:19:53.388 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.388 TicTacToe[1383:92470] zombie empty empty
2017-04-26 08:19:53.389 TicTacToe[1383:92470] empty zombie empty
2017-04-26 08:19:53.389 TicTacToe[1383:92470] score
2017-04-26 08:19:53.390 TicTacToe[1383:92470] scoreCounter = 14
2017-04-26 08:19:53.390 TicTacToe[1383:92470] empty empty brain
2017-04-26 08:19:53.390 TicTacToe[1383:92470] zombie empty empty
2017-04-26 08:19:53.391 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.392 TicTacToe[1383:92470] score
2017-04-26 08:19:53.392 TicTacToe[1383:92470] scoreCounter = 15
2017-04-26 08:19:53.393 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.393 TicTacToe[1383:92470] zombie empty zombie
2017-04-26 08:19:53.394 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.394 TicTacToe[1383:92470] score
2017-04-26 08:19:53.394 TicTacToe[1383:92470] scoreCounter = 16
2017-04-26 08:19:53.395 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.395 TicTacToe[1383:92470] zombie empty empty
2017-04-26 08:19:53.395 TicTacToe[1383:92470] empty empty brain
2017-04-26 08:19:53.396 TicTacToe[1383:92470] gameModelUpdates
2017-04-26 08:19:53.396 TicTacToe[1383:92470] Move x= 0, y=0
2017-04-26 08:19:53.396 TicTacToe[1383:92470] Move x= 0, y=1
2017-04-26 08:19:53.397 TicTacToe[1383:92470] Move x= 1, y=0
2017-04-26 08:19:53.397 TicTacToe[1383:92470] Move x= 1, y=1
2017-04-26 08:19:53.398 TicTacToe[1383:92470] Move x= 1, y=2
2017-04-26 08:19:53.398 TicTacToe[1383:92470] Move x= 2, y=0
2017-04-26 08:19:53.398 TicTacToe[1383:92470] Move x= 2, y=1
2017-04-26 08:19:53.399 TicTacToe[1383:92470] Move x= 2, y=2
2017-04-26 08:19:53.399 TicTacToe[1383:92470] score
2017-04-26 08:19:53.399 TicTacToe[1383:92470] scoreCounter = 17
2017-04-26 08:19:53.400 TicTacToe[1383:92470] zombie empty empty
2017-04-26 08:19:53.400 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.400 TicTacToe[1383:92470] brain empty empty
2017-04-26 08:19:53.401 TicTacToe[1383:92470] gameModelUpdates
2017-04-26 08:19:53.401 TicTacToe[1383:92470] Move x= 0, y=0
2017-04-26 08:19:53.401 TicTacToe[1383:92470] Move x= 0, y=1
2017-04-26 08:19:53.402 TicTacToe[1383:92470] Move x= 0, y=2
2017-04-26 08:19:53.402 TicTacToe[1383:92470] Move x= 1, y=1
2017-04-26 08:19:53.402 TicTacToe[1383:92470] Move x= 1, y=2
2017-04-26 08:19:53.403 TicTacToe[1383:92470] Move x= 2, y=0
2017-04-26 08:19:53.403 TicTacToe[1383:92470] Move x= 2, y=1
2017-04-26 08:19:53.403 TicTacToe[1383:92470] Move x= 2, y=2
2017-04-26 08:19:53.404 TicTacToe[1383:92470] score
2017-04-26 08:19:53.404 TicTacToe[1383:92470] scoreCounter = 18
2017-04-26 08:19:53.404 TicTacToe[1383:92470] brain zombie empty
2017-04-26 08:19:53.404 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.405 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.405 TicTacToe[1383:92470] score
2017-04-26 08:19:53.405 TicTacToe[1383:92470] scoreCounter = 19
2017-04-26 08:19:53.406 TicTacToe[1383:92470] empty zombie empty
2017-04-26 08:19:53.406 TicTacToe[1383:92470] zombie empty empty
2017-04-26 08:19:53.406 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.407 TicTacToe[1383:92470] score
2017-04-26 08:19:53.407 TicTacToe[1383:92470] scoreCounter = 20
2017-04-26 08:19:53.407 TicTacToe[1383:92470] empty zombie empty
2017-04-26 08:19:53.408 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.408 TicTacToe[1383:92470] brain empty empty
2017-04-26 08:19:53.408 TicTacToe[1383:92470] score
2017-04-26 08:19:53.409 TicTacToe[1383:92470] scoreCounter = 21
2017-04-26 08:19:53.409 TicTacToe[1383:92470] empty zombie empty
2017-04-26 08:19:53.409 TicTacToe[1383:92470] empty zombie empty
2017-04-26 08:19:53.410 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.410 TicTacToe[1383:92470] score
2017-04-26 08:19:53.410 TicTacToe[1383:92470] scoreCounter = 22
2017-04-26 08:19:53.411 TicTacToe[1383:92470] empty zombie empty
2017-04-26 08:19:53.411 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.411 TicTacToe[1383:92470] empty brain empty
2017-04-26 08:19:53.412 TicTacToe[1383:92470] score
2017-04-26 08:19:53.412 TicTacToe[1383:92470] scoreCounter = 23
2017-04-26 08:19:53.412 TicTacToe[1383:92470] empty zombie zombie
2017-04-26 08:19:53.413 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.413 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.413 TicTacToe[1383:92470] score
2017-04-26 08:19:53.414 TicTacToe[1383:92470] scoreCounter = 24
2017-04-26 08:19:53.414 TicTacToe[1383:92470] empty zombie empty
2017-04-26 08:19:53.414 TicTacToe[1383:92470] empty empty brain
2017-04-26 08:19:53.415 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.415 TicTacToe[1383:92470] score
2017-04-26 08:19:53.415 TicTacToe[1383:92470] scoreCounter = 25
2017-04-26 08:19:53.416 TicTacToe[1383:92470] empty zombie empty
2017-04-26 08:19:53.416 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.416 TicTacToe[1383:92470] empty empty zombie
2017-04-26 08:19:53.417 TicTacToe[1383:92470] gameModelUpdates
2017-04-26 08:19:53.417 TicTacToe[1383:92470] Move x= 0, y=0
2017-04-26 08:19:53.419 TicTacToe[1383:92470] Move x= 0, y=1
2017-04-26 08:19:53.420 TicTacToe[1383:92470] Move x= 0, y=2
2017-04-26 08:19:53.420 TicTacToe[1383:92470] Move x= 1, y=0
2017-04-26 08:19:53.421 TicTacToe[1383:92470] Move x= 1, y=2
2017-04-26 08:19:53.421 TicTacToe[1383:92470] Move x= 2, y=0
2017-04-26 08:19:53.421 TicTacToe[1383:92470] Move x= 2, y=1
2017-04-26 08:19:53.421 TicTacToe[1383:92470] Move x= 2, y=2
2017-04-26 08:19:53.422 TicTacToe[1383:92470] score
2017-04-26 08:19:53.422 TicTacToe[1383:92470] scoreCounter = 26
2017-04-26 08:19:53.423 TicTacToe[1383:92470] brain empty empty
2017-04-26 08:19:53.423 TicTacToe[1383:92470] empty brain empty
2017-04-26 08:19:53.424 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.424 TicTacToe[1383:92470] gameModelUpdates
2017-04-26 08:19:53.425 TicTacToe[1383:92470] Move x= 0, y=0
2017-04-26 08:19:53.425 TicTacToe[1383:92470] Move x= 0, y=1
2017-04-26 08:19:53.426 TicTacToe[1383:92470] Move x= 0, y=2
2017-04-26 08:19:53.426 TicTacToe[1383:92470] Move x= 1, y=0
2017-04-26 08:19:53.426 TicTacToe[1383:92470] Move x= 1, y=1
2017-04-26 08:19:53.427 TicTacToe[1383:92470] Move x= 2, y=0
2017-04-26 08:19:53.427 TicTacToe[1383:92470] Move x= 2, y=1
2017-04-26 08:19:53.428 TicTacToe[1383:92470] Move x= 2, y=2
2017-04-26 08:19:53.428 TicTacToe[1383:92470] score
2017-04-26 08:19:53.428 TicTacToe[1383:92470] scoreCounter = 27
2017-04-26 08:19:53.429 TicTacToe[1383:92470] zombie empty empty
2017-04-26 08:19:53.429 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.429 TicTacToe[1383:92470] empty zombie empty
2017-04-26 08:19:53.430 TicTacToe[1383:92470] score
2017-04-26 08:19:53.430 TicTacToe[1383:92470] scoreCounter = 28
2017-04-26 08:19:53.430 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.431 TicTacToe[1383:92470] brain empty empty
2017-04-26 08:19:53.431 TicTacToe[1383:92470] empty zombie empty
2017-04-26 08:19:53.431 TicTacToe[1383:92470] score
2017-04-26 08:19:53.432 TicTacToe[1383:92470] scoreCounter = 29
2017-04-26 08:19:53.432 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.432 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.433 TicTacToe[1383:92470] zombie zombie empty
2017-04-26 08:19:53.433 TicTacToe[1383:92470] score
2017-04-26 08:19:53.433 TicTacToe[1383:92470] scoreCounter = 30
2017-04-26 08:19:53.434 TicTacToe[1383:92470] empty brain empty
2017-04-26 08:19:53.434 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.434 TicTacToe[1383:92470] empty zombie empty
2017-04-26 08:19:53.435 TicTacToe[1383:92470] score
2017-04-26 08:19:53.435 TicTacToe[1383:92470] scoreCounter = 31
2017-04-26 08:19:53.435 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.436 TicTacToe[1383:92470] empty zombie empty
2017-04-26 08:19:53.436 TicTacToe[1383:92470] empty zombie empty
2017-04-26 08:19:53.436 TicTacToe[1383:92470] score
2017-04-26 08:19:53.436 TicTacToe[1383:92470] scoreCounter = 32
2017-04-26 08:19:53.437 TicTacToe[1383:92470] empty empty brain
2017-04-26 08:19:53.437 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.437 TicTacToe[1383:92470] empty zombie empty
2017-04-26 08:19:53.437 TicTacToe[1383:92470] score
2017-04-26 08:19:53.437 TicTacToe[1383:92470] scoreCounter = 33
2017-04-26 08:19:53.438 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.438 TicTacToe[1383:92470] empty empty zombie
2017-04-26 08:19:53.438 TicTacToe[1383:92470] empty zombie empty
2017-04-26 08:19:53.439 TicTacToe[1383:92470] score
2017-04-26 08:19:53.439 TicTacToe[1383:92470] scoreCounter = 34
2017-04-26 08:19:53.439 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.439 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.439 TicTacToe[1383:92470] empty zombie brain
2017-04-26 08:19:53.440 TicTacToe[1383:92470] gameModelUpdates
2017-04-26 08:19:53.440 TicTacToe[1383:92470] Move x= 0, y=0
2017-04-26 08:19:53.440 TicTacToe[1383:92470] Move x= 0, y=1
2017-04-26 08:19:53.440 TicTacToe[1383:92470] Move x= 0, y=2
2017-04-26 08:19:53.440 TicTacToe[1383:92470] Move x= 1, y=0
2017-04-26 08:19:53.441 TicTacToe[1383:92470] Move x= 1, y=1
2017-04-26 08:19:53.441 TicTacToe[1383:92470] Move x= 1, y=2
2017-04-26 08:19:53.441 TicTacToe[1383:92470] Move x= 2, y=1
2017-04-26 08:19:53.441 TicTacToe[1383:92470] Move x= 2, y=2
2017-04-26 08:19:53.441 TicTacToe[1383:92470] score
2017-04-26 08:19:53.442 TicTacToe[1383:92470] scoreCounter = 35
2017-04-26 08:19:53.442 TicTacToe[1383:92470] zombie empty brain
2017-04-26 08:19:53.442 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.442 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.443 TicTacToe[1383:92470] gameModelUpdates
2017-04-26 08:19:53.443 TicTacToe[1383:92470] Move x= 0, y=0
2017-04-26 08:19:53.443 TicTacToe[1383:92470] Move x= 0, y=1
2017-04-26 08:19:53.443 TicTacToe[1383:92470] Move x= 0, y=2
2017-04-26 08:19:53.443 TicTacToe[1383:92470] Move x= 1, y=0
2017-04-26 08:19:53.444 TicTacToe[1383:92470] Move x= 1, y=1
2017-04-26 08:19:53.444 TicTacToe[1383:92470] Move x= 1, y=2
2017-04-26 08:19:53.444 TicTacToe[1383:92470] Move x= 2, y=0
2017-04-26 08:19:53.444 TicTacToe[1383:92470] Move x= 2, y=2
2017-04-26 08:19:53.444 TicTacToe[1383:92470] score
2017-04-26 08:19:53.445 TicTacToe[1383:92470] scoreCounter = 36
2017-04-26 08:19:53.445 TicTacToe[1383:92470] brain empty empty
2017-04-26 08:19:53.445 TicTacToe[1383:92470] empty empty zombie
2017-04-26 08:19:53.445 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.445 TicTacToe[1383:92470] score
2017-04-26 08:19:53.446 TicTacToe[1383:92470] scoreCounter = 37
2017-04-26 08:19:53.446 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.446 TicTacToe[1383:92470] zombie empty zombie
2017-04-26 08:19:53.446 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.447 TicTacToe[1383:92470] score
2017-04-26 08:19:53.447 TicTacToe[1383:92470] scoreCounter = 38
2017-04-26 08:19:53.447 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.447 TicTacToe[1383:92470] empty empty zombie
2017-04-26 08:19:53.448 TicTacToe[1383:92470] brain empty empty
2017-04-26 08:19:53.448 TicTacToe[1383:92470] score
2017-04-26 08:19:53.448 TicTacToe[1383:92470] scoreCounter = 39
2017-04-26 08:19:53.448 TicTacToe[1383:92470] empty zombie empty
2017-04-26 08:19:53.448 TicTacToe[1383:92470] empty empty zombie
2017-04-26 08:19:53.449 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.449 TicTacToe[1383:92470] score
2017-04-26 08:19:53.449 TicTacToe[1383:92470] scoreCounter = 40
2017-04-26 08:19:53.449 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.450 TicTacToe[1383:92470] empty brain zombie
2017-04-26 08:19:53.450 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.450 TicTacToe[1383:92470] score
2017-04-26 08:19:53.450 TicTacToe[1383:92470] scoreCounter = 41
2017-04-26 08:19:53.451 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.451 TicTacToe[1383:92470] empty empty zombie
2017-04-26 08:19:53.451 TicTacToe[1383:92470] empty zombie empty
2017-04-26 08:19:53.451 TicTacToe[1383:92470] score
2017-04-26 08:19:53.451 TicTacToe[1383:92470] scoreCounter = 42
2017-04-26 08:19:53.452 TicTacToe[1383:92470] empty empty brain
2017-04-26 08:19:53.452 TicTacToe[1383:92470] empty empty zombie
2017-04-26 08:19:53.452 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.452 TicTacToe[1383:92470] score
2017-04-26 08:19:53.453 TicTacToe[1383:92470] scoreCounter = 43
2017-04-26 08:19:53.453 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.453 TicTacToe[1383:92470] empty empty zombie
2017-04-26 08:19:53.453 TicTacToe[1383:92470] empty empty zombie
2017-04-26 08:19:53.453 TicTacToe[1383:92470] gameModelUpdates
2017-04-26 08:19:53.454 TicTacToe[1383:92470] Move x= 0, y=0
2017-04-26 08:19:53.454 TicTacToe[1383:92470] Move x= 0, y=1
2017-04-26 08:19:53.454 TicTacToe[1383:92470] Move x= 0, y=2
2017-04-26 08:19:53.454 TicTacToe[1383:92470] Move x= 1, y=0
2017-04-26 08:19:53.454 TicTacToe[1383:92470] Move x= 1, y=1
2017-04-26 08:19:53.455 TicTacToe[1383:92470] Move x= 1, y=2
2017-04-26 08:19:53.455 TicTacToe[1383:92470] Move x= 2, y=0
2017-04-26 08:19:53.455 TicTacToe[1383:92470] Move x= 2, y=1
2017-04-26 08:19:53.455 TicTacToe[1383:92470] score
2017-04-26 08:19:53.456 TicTacToe[1383:92470] scoreCounter = 44
2017-04-26 08:19:53.456 TicTacToe[1383:92470] brain empty empty
2017-04-26 08:19:53.456 TicTacToe[1383:92470] empty empty empty
2017-04-26 08:19:53.457 TicTacToe[1383:92470] empty empty brain