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Collisions and Collectables: How To Make a Tile-Based Game with Cocos2D 2.X Part 2

In the this part of the tutorial, we'll cover how to make collidable areas in the map, how to use tile properties, how to make collectable items and modify the map dynamically, and how to make sure your ninja doesn't overeat.


This is a companion discussion topic for the original entry at https://www.raywenderlich.com/2779-collisions-and-collectables-how-to-make-a-tile-based-game-with-cocos2d-2-x-part-2

This tutorial is more than six months old so questions are no longer supported at the moment for it. We will update it as soon as possible. Thank you! :]