The first code in The current timeline entry is:
guard complication.family == .circularSmall else {
return nil
}
This will never display the text in the Meridian watch face, because Meridian uses graphicCircular
The first code in The current timeline entry is:
guard complication.family == .circularSmall else {
return nil
}
This will never display the text in the Meridian watch face, because Meridian uses graphicCircular
@gargoyle for an upcoming update?