I’ve just now run it on my XR, and it doesn’t behave well in split view navigation style. Either check the Portrait Device Orientation for the Target, or add .navigationViewStyle(StackNavigationViewStyle()) after navigationBarTitle(_:) in ContentVIew.swift, to force it to use “normal” navigation. Then you can tap the Play BullsEye button again and again, and get a different random target value each time
It’s annoying to have the simulator out of sync with the device. We’re hoping Apple fixes NavigationLink soon.