Chapter 2: BobbleEnemy Body

I am having trouble importing the BobbleEnemy Body model, it looks perfectly fine in blender but when I import it to unity as an fbx file it looks all weird and disconfigurated. I looked through this forum and saw that others had this same issue, but the only solution given was to use the correct version of the software. I am using Unity 2018.1 and Blender 1.7.9, so in theory I should not be having this issue, but I am. Is there anything that can be done inside blender or unity to fix this?

1 Like

same issue but i have Blender 2.81 and Unity 2019.3.15f1
Enemy body falls to pieces in Unity

@josh1361 I don’t think you have to import them. Just move the prefab stuff to your prefab game folder.

@majidmoghadam for now you have to use the right version of the software or it will not work. Unity 2018.1 and Blender 1.79

This topic was automatically closed after 166 days. New replies are no longer allowed.