The textures on the assets in the “Bobblehead Wars” game tutorial are not loading, i.e the assets themselves retain the white color from Blender. I was wondering if there was a way to give the assets the texture manually. I did have to export four of the Blender files in the Unity package manually from .blend format to .fbx format, however, the Bobble_Marine Assets were not one of those four files and they suffered from the same issue. Does anyone know what’s going on?
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What version of Unity and or Blender are you using? If you are using a later version than the book version, then you’ll get errors.
@shadocat969 Do you still have issues with this?
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