Trying to find a sample but so far cannot find any starting point. The usual one person game (solitaire) get the cards and there is some python with some basic logic. My last “example” go back to Turbo Bridge which I do not have the source code. Hence, stilling search for a starting point.
Hey @dng88! I’m not too sure about what you are looking for and i’m not sure if this will help but we have a “Card Game Mechanics in Sprite Kit with Swift” tutorial that might give you some direction?
It’s no longer supported as it hasn’t been updated within the last 6 months but it might give you some ideas? If not, hopefully somebody else can help out with an answer