Aliens are being destroyed on spawn

When I play my game the enemies are immediately destroyed upon spawn. I think it might have something with the OnTriggerEnter() function. Around page 130 is where I think the problem is occurring. Here’s a link to the GitRepo —> https://github.com/ethancc2019/TwinStick-Shooter

Hey man,

I am looking at the source but am running into issues other than the one described above. Perhaps you have already discovered the issue, or have forgotten to push to the repo?

The aliens don’t die as soon as they spawn, but I can’t actually shoot them.

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