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Trigonometry for Game Programming: Part 2/2

In this second and final part of the series, you will learn more about sine and cosine and see some other useful ways to put the power of trig to work in your games.


This is a companion discussion topic for the original entry at https://www.raywenderlich.com/2737-trigonometry-for-game-programming-part-2-2

This tutorial is more than six months old so questions are no longer supported at the moment for it. We will update it as soon as possible. Thank you! :]