SpriteKit - Game crashing when presenting a new scene


I’m coding a platform game and i want to reset the scene when my character has no more lives.
I’m using “presentScene” to restart the game by creating a new scene, but when i launch the app on my iPhone and the character is “dead”, i have “thread 1: signal SIGABRT” in class AppDeleguate and my game freezes.
Can someone help me ?

Hi @naiiroolf

How exactly are you using the “presentScene” function? Please provide some code. Also maybe you have error messages in your xCode console?


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