RxSwift tutorial files and Xcode 9

Has anyone tried running any of the project/challenge files in Xcode 9? Having watched the State of the Union talk, it would appear that there’s a fair chance it will work if building to a Swift 3.2 target…although I will freely admit to being enough of a newbie regarding CocoaPods and their configuration not to know if there is a glaringly obvious reason this won’t work!

I didn’t have the chance to try the book projects, but I did compile some of my work stuff that use RxSwift and RxRealm with CocoaPods and it was mostly okay with some warnings :ok_hand:

Thanks for the info. I’ve tried a couple of playgrounds so far and, aside from a couple of warnings, it seems to be working so far… :slight_smile:

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