RWDevCon 2016 Vault - Part 12: 204: Custom Controls 2 | Ray Wenderlich

Having created a great looking control in part 1, you’ll be wondering how you can make it fully interactive, embracing the unique opportunity that touch-based devices offer. You’ll start out by creating a custom gesture recognizer, before stepping back to a more technical level and discovering how to use iOS frameworks to make a reusable, distributable package that you can share with all your friends!

This is a companion discussion topic for the original entry at