Move a node when touchesEnded called, as input touches during touchesMoved - Scenekit!

Hi everyone!

I want to move a node when touchesEnded called, as input touches during touchesMoved. So I want to create a path for a node during touchesMoved, and move that node in touchesEnded. I can move the node on touchesMoved exactly as my input touches, but I don’t know how to create a path that saves those input touches on touchesMoved, and then executes that path on touchesEnded so the node follows the path I created in touchesMoved. I’m searching for this question for days now but I didn’t find anything. How am I supposed to do this? Thanks…

@chrislanguage Can you please help with this when you get a chance? Thank you - much appreciated! :]

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