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LiquidFun Tutorial with Metal and Swift – Part 2

In this LiquidFun tutorial, you'll learn how to simulate water on iOS using LiquidFun, and render it on screen with Metal and Swift.


This is a companion discussion topic for the original entry at https://www.raywenderlich.com/2055-liquidfun-tutorial-with-metal-and-swift-part-2

Great tutorial! I updated the code from this tutorial for Swift 2.2 Xcode 7

Eric

Great tutorial! Very involved and in depth. Id love to see some tutorials on topics you mentioned at the end.

Hey,

wondering if it is possible to remove the margins between the particles in order to make this look like water and not like squares moving around…

Any hint for me would be highly appreciated :slight_smile:

Hi there, i will love to know how to map the texture to the particles System!
Thanks

This tutorial is more than six months old so questions are no longer supported at the moment for it. Thank you! :]