How To Create A Breakout Game with Box2D and Cocos2D 2.X Tutorial: Part 1 | Ray Wenderlich

Update 1/9/2013: Fully updated for Cocos2D 2.1-beta4 (original post by Ray Wenderlich, update by Brian Broom). Box2D is a powerful physics library that comes with the Cocos2D game programming library for the iPhone. There’s a lot you can do with it, and a great way to start learning about how it works is to create […]


This is a companion discussion topic for the original entry at https://www.raywenderlich.com/28604/how-to-create-a-breakout-game-with-box2d-and-cocos2d-2-x-tutorial-part-1