How To Build a Monkey Jump Game Using Cocos2d 2.X, PhysicsEditor & TexturePacker – Part 2 | Ray Wenderlich

In part 2 of this Monkey Jump tutorial series, you will add the hero to the game, make him move and jump, and start adding some gameplay.


This is a companion discussion topic for the original entry at https://www.raywenderlich.com/33529/how-to-build-a-monkey-jump-game-using-cocos2d-2-x-physicseditor-texturepacker-part-2