Reading the Beta book version now 0.4. and I guess it is off the topic. Still is there any extra on gpgpu.
Dennis, please keep in mind this is a book about game engine development, as the title states, so most of its content is about rendering rather than GPGPU. That being said, there will be bits and pieces about GPGPU concepts in chapters like 16, 17 and 21.
I know I know. Hence I said off topic.
But still that is a hot topic and something I als interest in. May be a good tutorial as a work in progress.
Thx for the head up. Would look at them when it has been drafted.