Create Your Own Level Editor: Part 2/3 | Ray Wenderlich

In this second part of the tutorial, you will implement a portion of the editing capabilities of your level editor. You’ll work through adding popup menus, dynamically positioning and sizing your objects on screen, and much more.


This is a companion discussion topic for the original entry at https://www.raywenderlich.com/30270/create-your-own-level-editor-part-2