# Xcode View Size

**URL:** <https://forums.kodeco.com/t/xcode-view-size/59633>\
**Category:** Swift\
**Created:** [January 12, 2019, 11:29pm UTC](https://forums.kodeco.com/t/xcode-view-size/59633 "2019-01-12T23:29:50Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![tjl037](https://assets.chunter.kodeco.com/user_avatar/forums.kodeco.com/tjl037/32/79544_2.png) [@tjl037](https://forums.kodeco.com/u/tjl037)\
**Post date:** [January 12, 2019, 11:29pm UTC](https://forums.kodeco.com/t/xcode-view-size/59633/1 "2019-01-12T23:29:50Z")

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Hi, I just followed the Bull’s Eye course and would like to make an app of my own. Does it matter what screen size you start building your app with? as in the course it’s first built on the iPhone SE, then uses constraints to make it fit on other screen sizes. What if I started on - let’s say the iPhone 8 instead? Hopefully this makes sense. Thanks in advance!

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**Author:** ![jayantvarma](https://assets.chunter.kodeco.com/user_avatar/forums.kodeco.com/jayantvarma/32/111768_2.png) [@jayantvarma](https://forums.kodeco.com/u/jayantvarma)\
**Post date:** [January 12, 2019, 11:38pm UTC](https://forums.kodeco.com/t/xcode-view-size/59633/2 "2019-01-12T23:38:41Z")

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Hi @tjl037,  
You can start with any screensize as long as you create the appropriate constraints for the other sizes.

cheers,

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**Author:** ![system](https://s3.amazonaws.com/cdn.raywenderlich.com/community/forum-assets/noun-game-ghost-878668.png) [@system](https://forums.kodeco.com/u/system)\
**Post date:** [June 28, 2019, 3:29pm UTC](https://forums.kodeco.com/t/xcode-view-size/59633/3 "2019-06-28T15:29:52Z")

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Closed on June 28, 2019, 3:29pm UTC

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