# Very NEW NEWBIE Question ! Rebuilding an SDK in XCODE 8.2.1 with no changes - IOS 9

**URL:** <https://forums.kodeco.com/t/very-new-newbie-question-rebuilding-an-sdk-in-xcode-8-2-1-with-no-changes-ios-9/26579>\
**Category:** iOS\
**Created:** [February 24, 2017, 11:45am UTC](https://forums.kodeco.com/t/very-new-newbie-question-rebuilding-an-sdk-in-xcode-8-2-1-with-no-changes-ios-9/26579 "2017-02-24T11:45:07Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![steel94](https://assets.chunter.kodeco.com/user_avatar/forums.kodeco.com/steel94/32/58477_2.png) [@steel94](https://forums.kodeco.com/u/steel94)\
**Post date:** [February 24, 2017, 11:45am UTC](https://forums.kodeco.com/t/very-new-newbie-question-rebuilding-an-sdk-in-xcode-8-2-1-with-no-changes-ios-9/26579/1 "2017-02-24T11:45:07Z")

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Hello Everyone:

I’m definitely a Newbie in the App space. My first venture was to Purchase a Video Editor SDK, have it reskinned, create screenshots and icon, and then release to the iOS App Store. I have released the app in January 2017 and been playing with the marketing strategies for a few months now. I recently needed to update my metadata and I have in iTunes connect. ready for my very NEWBIE QUESTIONS… In order to release the new version for review, I need to “Submit your builds using Xcode 6 or later, or Application Loader 3.0 or later.” I recently purchased a MacBook Pro and have Xcode. I also have the sdk obviously. How do I simply rebuild the sdk (with no changes) in Xcode and upload into iTunes connect? Is there a simple tutorial on here or out there or can someone please list the steps. I am sure its not that difficult but I am currently quoting people to do this simple task. PLEASE HELP.

AJP
