Unity Basics, Episode 3: GameObjects and Prefabs | Kodeco

This content was released on May 13 2015. The official support period is 6-months from this date.

Learn about how to customize your GameObject's behavior through the use of components and save it as a Prefab so it can be used multiple times in your game.


This is a companion discussion topic for the original entry at https://www.kodeco.com/3197-unity-basics/lessons/3