# Tile Map with big/tall things like Trees etc

**URL:** <https://forums.kodeco.com/t/tile-map-with-big-tall-things-like-trees-etc/18246>\
**Category:** Sprite Kit\
**Created:** [August 8, 2016, 11:10am UTC](https://forums.kodeco.com/t/tile-map-with-big-tall-things-like-trees-etc/18246 "2016-08-08T11:10:26Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![marxfr](https://assets.chunter.kodeco.com/user_avatar/forums.kodeco.com/marxfr/32/102075_2.png) [@marxfr](https://forums.kodeco.com/u/marxfr)\
**Post date:** [August 8, 2016, 11:10am UTC](https://forums.kodeco.com/t/tile-map-with-big-tall-things-like-trees-etc/18246/1 "2016-08-08T11:10:26Z")

</div>

Hi,

I’ve downloaded some tiles from the internet, and some of those tiles from big trees or mushrooms. So you can basically  
create really big structures by putting the right tiles in into the right position.

Trying to build something like a large tree tile by tile can take really long and it is error prone too.

Is there a way in Xcode to define a set of tiles which always get drawn with one click. Like groups for example a small tree, midsize tree and a big tree?

Any ideas how to do that ?

I could write some helper methods which could parameterize this but I wanted to know if there is a other way  
to do it?

Thanks.

Cheers,

Frank
