# Procedural Level Generation in Games using a Cellular Automaton: Part 1 | Kodeco

**URL:** <https://forums.kodeco.com/t/procedural-level-generation-in-games-using-a-cellular-automaton-part-1-kodeco/190899>\
**Category:** 🎓 Courses & Articles\
**Created:** [August 24, 2023, 2:50pm UTC](https://forums.kodeco.com/t/procedural-level-generation-in-games-using-a-cellular-automaton-part-1-kodeco/190899 "2023-08-24T14:50:21Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![devindazzle](https://assets.chunter.kodeco.com/user_avatar/forums.kodeco.com/devindazzle/32/78427_2.png) [@devindazzle](https://forums.kodeco.com/u/devindazzle)\
**Post date:** [August 24, 2023, 2:50pm UTC](https://forums.kodeco.com/t/procedural-level-generation-in-games-using-a-cellular-automaton-part-1-kodeco/190899/1 "2023-08-24T14:50:21Z")

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This is a companion discussion topic for the original entry at [https://www.kodeco.com/2425-procedural-level-generation-in-games-using-a-cellular-automaton-part-1](https://www.kodeco.com/2425-procedural-level-generation-in-games-using-a-cellular-automaton-part-1)
