# Metal Tutorial with Swift 3 Part 1: Getting Started | Ray Wenderlich

**URL:** <https://forums.kodeco.com/t/metal-tutorial-with-swift-3-part-1-getting-started-ray-wenderlich/48343>\
**Category:** 🎓 Courses & Articles\
**Created:** [September 5, 2018, 3:24pm UTC](https://forums.kodeco.com/t/metal-tutorial-with-swift-3-part-1-getting-started-ray-wenderlich/48343 "2018-09-05T15:24:43Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![haawa](https://assets.chunter.kodeco.com/user_avatar/forums.kodeco.com/haawa/32/97362_2.png) [@haawa](https://forums.kodeco.com/u/haawa)\
**Post date:** [September 5, 2018, 3:24pm UTC](https://forums.kodeco.com/t/metal-tutorial-with-swift-3-part-1-getting-started-ray-wenderlich/48343/1 "2018-09-05T15:24:43Z")

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In this Metal tutorial, you will learn how to get started with Apple’s 3D graphics API by rendering a simple triangle to the screen.

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This is a companion discussion topic for the original entry at [https://www.raywenderlich.com/146414/metal-tutorial-swift-3-part-1-getting-started](https://www.raywenderlich.com/146414/metal-tutorial-swift-3-part-1-getting-started)
