How To Make a Game Like Flappy Bird | Kodeco

This content was released on Jan 20 2016. The official support period is 6-months from this date.

Have you ever played Flappy Bird and thought “I wish I could make a game like that?” Well, now you can! In this series, you’ll learn how to make a polished game called Flappy Felipe, about a happy pink Mexican bird. Your game will include a mini physics engine, collision detection, score tracking, polish and “juice” and much more. By the time you’re done, you’ll have a game ready to submit to the App Store! This series has been updated to include information about GameplayKit, Apple’s game building framework. You’ll learn how to use game states and randomization; plus, you’ll discover how to implement the entity-component architecture. Please note, this is not a GameplayKit series.


This is a companion discussion topic for the original entry at https://www.kodeco.com/4193-how-to-make-a-game-like-flappy-bird