Cocos2D-X Tutorial: Making a Universal App: Part 2 | Kodeco

This content was released on Oct 15 2013. The official support period is 6-months from this date.

Learn how to make a universal app that works on the iPhone, iPad, and Android in this Cocos2D-X tutorial.


This is a companion discussion topic for the original entry at https://www.kodeco.com/2632-cocos2d-x-tutorial-making-a-universal-app-part-2