# Chapter 2 - Challenge Rotating the mushroom

**URL:** <https://forums.kodeco.com/t/chapter-2-challenge-rotating-the-mushroom/58714>\
**Category:** Metal by Tutorials\
**Created:** [December 31, 2018, 2:45pm UTC](https://forums.kodeco.com/t/chapter-2-challenge-rotating-the-mushroom/58714 "2018-12-31T14:45:13Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![izzywizz](https://assets.chunter.kodeco.com/user_avatar/forums.kodeco.com/izzywizz/32/81494_2.png) [@izzywizz](https://forums.kodeco.com/u/izzywizz)\
**Post date:** [December 31, 2018, 2:45pm UTC](https://forums.kodeco.com/t/chapter-2-challenge-rotating-the-mushroom/58714/1 "2018-12-31T14:45:13Z")

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Hia👋

Awesome tutorials btw.  
I was attempting the challenge for chapter 2 and managed to reposition the mushroom just about using Euler values from the SceneKit node inspector (I didn’t do the blender mushroom tutorial, as I thought it would be a bit out of date since it was in the archive section, so I imported it as the .obj as suggested)

I was jumping for joy when I finally got the blasted thing right (well just about) and wanted compare with your challenge solution and for the life of me, I don’t get quite how you did without modifying any values for position and Euler.

Did I go wrong somewhere? Is there an easy way to modify the mushroom wireframe?

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**Author:** ![caroline](https://assets.chunter.kodeco.com/user_avatar/forums.kodeco.com/caroline/32/111867_2.png) [@caroline](https://forums.kodeco.com/u/caroline)\
**Post date:** [December 31, 2018, 11:40pm UTC](https://forums.kodeco.com/t/chapter-2-challenge-rotating-the-mushroom/58714/2 "2018-12-31T23:40:28Z")

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I may have cheated by editing in Blender!

I imported both the resources mushroom and the challenge mushroom into Blender to compare them. This was the result:

![43%20am](https://files.chunter.kodeco.com/original/3X/9/8/98362ece6d5a78aeb0ab771c8d68094939f38cff.png)

The one on the left is from the challenge playground and the one on the right from resources.

I would have scaled and rotated in Blender and then exported the obj.

The archived tutorial, btw, should be fine - I did go through it when writing this chapter, using, I think, v2.77, and Blender hasn’t changed that much through 2.79. But the new Blender 2.8 will be very different.

I’m glad you’re enjoying the book 🙂

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**Author:** ![izzywizz](https://assets.chunter.kodeco.com/user_avatar/forums.kodeco.com/izzywizz/32/81494_2.png) [@izzywizz](https://forums.kodeco.com/u/izzywizz)\
**Post date:** [January 1, 2019, 6:53pm UTC](https://forums.kodeco.com/t/chapter-2-challenge-rotating-the-mushroom/58714/3 "2019-01-01T18:53:32Z")

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Happy New Year! Thanks for the reply.

Oh dammit, I knew me not learning about Blender would bite me in the arse one day, I’ve been meaning to take a look at the tutorials. Guess there is no time like the present.

Yeah I’m really enjoying it, very challenging, I have to let some of the content stir in my mind a few days before I actually know what’s going on but it comes eventually.
